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Tag Archives: DreamSphere
Chomp News – January 2012
Happy New Years people, and other readers of the Chompy blog! Maybe a little late for that kind of greeting, but who really cares?! The DreamSphere prototype brought up some interesting information. Mostly that the game runs terribly on Macs, more »
DreamSphere Prototype
ChompServ was down for a bit this evening. After having some memory issues with the server I decided to switch my HTTP software from Apache2 to Nginx. Everything is loads faster now and the server has oddles of memory! It more »
DreamSphere Status Update
DreamSphere recently received a bit of an overhaul. We decided to basically make player characters and enemy characters run off the same code. That way we can always ensure that enemies have all the same capabilities as players. Enemies can more »
Particle System
As I believe I’ve stated in the past the game engine being used to develop DreamSphere is called Panda3D. It’s an incredible engine that’s pretty easy to learn… perhaps one of my favorite things about it is that it uses more »
Prototype Deadline
Getting close to the DreamSphere Prototype deadline! We’re going to fall a little behind of our deadline but it’s coming along pretty well… We’re got weapon combat and enemy AI in place…mostly… we still need to implement skills, inventory, and more »
We All ChomPlay!
A while back I posted a video showing some of DreamSphere’s game play. It opened with a Chompy logo I had yet to discuss. It was a name I was playing around with for my game team as a way more »
Game Changing
UpChomp will be released as open source(free!!) in a couple of days, I have made a project page for it in the meantime. DreamSphere is getting an drastic overhaul. While it will contain the same basic story we are scrapping more »
DreamSphere Pipeline
A lot of work has been going on for DreamSphere over the past few weeks. During the summer I will be dedicating at least 16 hours a week to the game in hopes that a demo will be ready by more »
A More Complete Level Editor
I’ve added quite a few things to the DreamSphere level editor. Here is a list of what it can do now… Load/Save Levels Delete tiles Switch between titles (it auto loads all 3D models in a certain directory to use more »
DreamSphere Website Launched!
I finally decided DreamSphere needed its own website. If only to prove to myself that it’s going to be big. I’m sure it’ll be nice to have once the game is finished and I’m trying to promote it! Check it more »



