Ok I think I'll make this short and sweet for once, just showing off a few pictures from recent developments.
First, that rendering I did a few weeks ago is now a playable level…

If you expected it to look just like the render then your expectation of my skills is a bit too high! Regardless it looks very nice in my opinion and I think most players will like it!
Second, I've been working on the abilities system. As I may have stated already you'll find abilities you can equip throughout the game that give you nice little random perks.

Here is what the menu is to look like. And if you wondering what Levitate looks like…

Works just like the hover boots in Legend of Zelda: Ocarina of Time! You can hover for a small amount of time before falling. It only works when walking off of a ledge, not when jumping up.
Also the other ability in the abilities menu at the moment is called 'Perception' and it will allow you to see the health of all the enemies. I imagine it'll place a health bar above the enemy's heads with a icon representing its elemental weakness next to it.
The menu is coming along nicely…still have plenty more work to do though!



